Well, PeerNet is progressing. I just began the programming of the Network Pool. The network pool is a class to manage the creation of virtual sockets to connect to other peers within the network. It also keeps track of all the peers in the network.
So, what’s been completed so far? I’ve completed and tested the following: Blowfish cipher, Network Socket (TCP), Encrypted Socket (bfSocket), Packet API, debugging API (including MemTest, and a logging system), and other simplistic API’s (Getting time, Packet Decoder, etc).
Here’s what I need to finish: Network Pool, the Main bootup system, and then any modules that are going to be added to the system (including a test module, chat, and statistics).
So, I hope I’ll be testing the system within the next few weeks!